2 using System.Collections.Generic;
5 using Microsoft.Xna.Framework;
6 using Microsoft.Xna.Framework.Graphics;
7 using Microsoft.Xna.Framework.Content;
9 namespace SuperPolarity
11 static class ActorFactory
13 static internal ContentManager Content;
15 static public MainShip CreateMainShip(Vector2 position)
17 MainShip mainShip = new MainShip();
18 mainShip.Initialize(Content, Content.Load<Texture2D>("Graphics\\main-ship"), position);
20 ActorManager.CheckIn(mainShip);
25 internal static void SetContentManager(ContentManager content)